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Varkon Interactive users manual


Introduction

Varkon is a high level development tool for applications in the area of Engineering, Computer Aided Design and Product Modeling.

The system was originally developed by a group at the University of Linkoping in Sweden during 1984-86 lead by Dr. J. Kjellander. Varkon was then marketed and developed on a commersial basis by Microform AB in Sweden until 1997 when the soures were released under the GNU/GPL license. Dr. Kjellander then left Microform to become the head of the Department of Techology at Örebro university and started a research project where Varkon was used as the main software platform. Since then, the system has been maintained by the CAD research group at Örebro university.

Varkon is written in ANSI portable C and has been compiled and successfully executed on many different platforms. The UNIX/Linux version has a user interface based on X-Windows and OpenGL. The Microsoft windows version uses WIN32 and OpenGL. The project is currently hosted by Sourceforge at: http://sourceforge.net/projects/varkon

What is VARKON ?

Varkon is a general purpose, interactive, geometric modeling system but also a programming language, an object oriented database, a sculptured surface modeller, fully parametric in 2D and 3D and a very powerful development tool.

Varkon can be used as a traditional 2D drafting editor but the real power of the system is in 3D parametric design and CAD applications development. The corner-stone in the system is the integrated MBS programming language with its compiler and interactive environment. MBS includes all the general functionality you would expect from a high level language:

but also extensive support for development in the areas of:

A minimal application can be developed in only a few minutes if you want to. There is a standard user interface and a standard library of functions but you would probably prefer to modify them or replace them completely as you proceed.

A well designed application acts as a completely new system with its own user interface and functionality. You can develop for your own use or for others in your organization or to resell anywhere in the world. You are free to distribute your own applications under any terms.

Some things you can do with VARKON.

With Varkon you develop and run applications. An application is a Varkon system that's been modified and extended with knowledge and functionality specific to a certain product or problem. Varkon applications can perform any calculations, retrieve data from external databases, make decisions, perform complex geometrical operations, build object oriented structures with attributes and geometry, generate graphic images like 2D drawings or 3D models with color shading or hidden lines removed and create any type of datafiles with output of your own choice.

In variational design the actual design work is often reduced to a few percent of the time spent with traditional methods. Using Varkon with its unique ability to handle geometry as well as other features and store the result in a well structured and object oriented manner it is also easy to produce much more information than paper drawings. Cost estimations, bill of materials and different forms of manufacturing data are usually created automatically in Varkon applications.

Varkon is easy to integrate. A Varkon application can communicate using files or pipes and can spawn other processes as well as being spawned itself. Using this technique you can either let a Varkon application be on top and control other systems or you can use other systems to control Varkon.

Varkon is a powerful geometric modeller. Basic entities are points, lines, arcs, curves, surfaces, coordinate systems and transformations. Several representations of parametric curves are implemented including rational polynomial, NURBS, analytical offset and curves on surfaces. Surface representations include trimmed rational polynomial, NURBS, lofted procedural and analytical offset. A mesh surface can be used to represent faceted surfaces based on large amounts of ordered point data. Varkon also includes text, dimensions and hatching.

A key feature in all modeling is the capability to record not only the results of interactive operations but also the operations themselves, making it possible to go back and inspect what you have done, then change something and automatically update the model. Being a fully generic system this is standard behavior in Varkon. All interactive operations are automatically recorded as MBS-statements and the model can any time be edited using the MBS-editor instead of interactive graphics if this is preferred. Using MBS your own design rules or constraints can easily be linked into the model. Such changes are automatically compiled and the result shown immediately on the screen.

Two things you can't do.

Varkon is not a true solid modeller. Varkon surfaces can be trimmed and faceted and images can be produced with shading or hidden lines removed but mass properties like volume or center of gravity can not be calculated automatically. This doesn't mean you cant use Varkon in applications where weight or volume is important. It only means you will have to deal with the problem in other (maybe less automatic) ways.

Varkon is not a manufacturing (CAM) system. There are no high level functions in Varkon to support the programming of multi axis numerical machines. You can create your geometry in Varkon but multi axis machine programming will have to be done using other software. For less complicated manufacturing processes though it can surprisingly often be worth the effort to let Varkon applications generate numerical control data automatically even if this means extra programming in MBS initially.


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Varkon 1.19D svn # 120M